Year in Review 2025
I was hoping to have this written and posted last week, but for Christmas this year Santa brought me a cold which knocked me on my butt for a few days.
I had done a bit of prep, but wow, when I look back at 2025 it was a pretty big year for me personally.
Professional
I celebrated 17 years at my current employer. While this isn't a nice round number sort of anniversary, about 6 months before the actual anniversary date I was promoted to an Associated Vice President and joined the Senior Management Team. This has been a goal of mine since about 2010 and after a lot of hard work (and honestly more than a bit of good luck) I "made it".
In addition to the promotion at work, I also helped to lead a multi department team to a successful upgrade for a major application AND helped to lead a major network migration for our EHR that went really well. Two major projects accomplished in the same calendar year was a pretty good feeling.
We also do annual employee satisfaction surveys and my department had a 96% satisfaction rating. This is a really good feeling as a leader. We get shit done AND people are happy to do it!
Since 2021 my department has consistently scored above 90%. This isn't just me though! I have a great management team that helps to make this happen.
Over this same time period I've had 7 people leave the department1. Five of them because of retirement. I really like that where I work is a place you retire at more often than not! That, along with the high satisfaction rates, suggest that my management team and I are doing something right.
Django and Python
On the Django and Python side it was also a really big year. In February I spoke at PyCascades in Portland, Oregon.
In September I spoke at DjangoCon US in Chicago, Illinois. This was my THIRD talk at DjangoCon US2
I was also active with Django Commons on the admin team, was a Djangonaut.Space Navigator in Session 5 for 2 amazing Djangonauts, and got to hang out at Jeff's Office Hours pretty consistently (though not as often as I would have liked!)
The biggest accomplishment was getting elected to the DSF Board and then being elected Treasurer of the Board. This is still all very new and I'm trying to feel my way around, but I've got some amazing support and I'm really looking forward to working with the board in 2026 and beyond.
Technology
A few weeks ago I watched Jeff Triplet migrate various infrastructure for DjangoPackages.org from Digital Ocean to Hetzner with Coolify. This got me to dive into that ... pretty deeply. I spent a lot of my December PTO3 working to migrate my servers from Digital Ocean to Hetzner managed with Coolify. I plan to write more about that later, but needless to say, as of December 29, 2025 I had successfully migrated everything off Digital Ocean to Hetzner.
Personal
Music
Watching live music is a lot of fun. My wife Emily and I really enjoy doing this. We didn't get to see as many concerts as we would have liked to, but we were still able to see a few. Kelsea Ballerini (with our daughter Abby) and Benson Boone at Crypto.com arena in Downtown Los Angeles, Sessanta at Acrisure Arena, Third Eye Blind4 at a local casino, a show at the Grand Ole Opry in Nashville, Tennessee as part of a conference I attended. We also saw about 5 or 6 different bands in 3 days at different venues while we were in Nashville (though sadly we didn't get to see a show on the stage at the Taco Bell Cantina which feels like a real miss!) though we did get to see The Steel Drivers at the historic Ryman Auditorium
We also saw Post Modern Jukebox at the Fox Theater in Riverside. We stayed a few days to get out of the heat of the Coachella Valley, but were shocked to learn that Riverside is only about 15-20 degrees cooler. And when it's 115-120 here it can still be above 100 there!
We still had a great time and it convinced me even more that the wild idea my friend Mario and I had to pitch Riverside as a location for DjangoCon US 2027/2028 was actually a really good idea, not just a wild idea 😀
Hockey
I went to a ton of hockey games. To start the year off I went to the Cactus Cup and saw 4 NCAA Division 1 games in 2 days. The best part was sitting behind the goal right at the glass and seeing just how fast (and LOUD) the game can be.

I was pretty exhausted (but happy) by the end of it.
I also got to see 36 Firebirds home games (regular season5 and post season6), 2 Firebirds road games (both in San Diego against the Gulls), and was able to attend the AHL All Star Competition at Acrisure Arena in February.
On the NHL front I went to a game to watch the LA Kings host the Seattle Kraken (the Firebirds big kid club) and while I was in Nashville for a conference in November I got to watch the Nashville Predators play the Calgary Flames.
My favorite hockey-related experiences this year though were the Teddy Bear Toss game (even though the Firebirds lost) and getting to greet the players in the tunnel before the game

Baseball
Sadly we only made it out to a few baseball games this year. We saw a few California Winter League games one Saturday in February, and one game out in Rancho Cucamungo to see the Dodgers Low A Affiliate the Quakes play. The Dodgers won the World Series, and that was nice, but I didn't see any of their games in person this year.
Family
This year Abby started her second year of College so Emily and I continue to be empty nesters most of the year7
One of my favorite highlights from the year include Abby coming home from college for the weekend for my birthday last March to surprise me. A completely unexpected visit that literally made it one of the best birthdays ever. I read something earlier this year that once your child leaves your home for college, or whatever, they'll have spent about 95% of the time they're EVER going to spend with you. This hit me pretty hard. Like wanting to sob uncontrollably hard. So for Abby to come home to spend time with me for my birthday was the best gift ever.
Conclusion
Looking back it was a pretty great year. Lots of accomplishments, lots of great memories. The year started off with lots of fear and trepidation. I still have that (in spades) but I also am starting to have a bit more hope.
I don't have any lofty goals, and I didn't do the same kind of Theme planning that I've done in the past. This year it just didn't really work for me, so I'm pausing on that exercise.
That being said, if I was going to have a theme for 2026 it would be 'The year of Intentionality'. I've spent more time this year than I would have liked doing things but not thinking about what I wanted to do. I just did them because they were easy or it's just what I always do. For the last few weeks I've been trying (with varying degrees of success) to be more intentional in my actions, and my plan is to continue that into 2026.
Here's hoping to a great 2026!
- The department is 13 people ↩︎
- DCUS 2023, DCUS 2024 ↩︎
- Paid Time Off / Vacation ↩︎
- yes, they are still a band ... no this was not my idea! ↩︎
- This includes games for the 2024-25 and 2025-26 season ↩︎
- just 2025, obviously ↩︎
- I might just be misremembering, but when I was in college we didn't have this many breaks, and they weren't this long! ↩︎
Migrating to Raindrop.io
With the announced demise of Pocket by Mozilla I needed to migrate all of my saved articles to 'something else' by the end of the month. I've actually tried to migrate from Pocket a few times over the years. I landed on Instapaper for a while, but it never really clicked for me. I tried a service called Devmarks that Adam G Hill runs, and I really liked it, but for whatever reason I stopped using it. I had also previously tried Raindrop.io ... and I'm not really sure what drove me away from it, but it didn't stick for me at the time.
Since I didn't have a choice about Pocket I did a bit of purusing my options, and finally landed on Raindrop.io again. The process of migration is pretty painless. I just export out the links from Pocket and then import them into Raindrop. No fuss ... no muss. Raindrop even checks for duplicates and allows you to not import them!
So, I imported everything (all 11,500+ articles!) and started to incorporate Raindrop into my workflow. This basically just means saving things to Raindrop instead of pocket, and then checking Raindrop instead of Pocket every week to make sure I'm all caught up on my articles to read.
Over the last weekend I was looking at how all of the imported items in Raindrop were put into the 'archive' collection and decided that I could probably do something about putting them into proper collections.
With the help of Claude Code, I was able to put them into better collections. There were some stragglers and I decided that I could categorize them on my own (there were less than 100).
I started going through these last ones I kept coming across articles for iOS7, or an app that I think I liked in 2015 but isn't on the App store anymore. I came across this article (which I also tooted about on Mastadon) from September 4, 2014 with the title What the Internet of Things Will Look Like in 2025 (Infographic). It's wildly naive, but a fun read nonetheless.
Needless to say it was the only gem in the 100 articles that I went through. I had so many saved articles that aren't 'Evergreen'. I then started looking at some of the articles that had been categorized and came across stuff for Django 1.11, Python 3.8, and other older stuff.
These were great articles when I read them, but I don't know that I need them now. In fact, when I looked at my general workflow for using any read-it-later service, I essentially save it to read later. If it's sitting in my read-it-later service for more than 4 weeks I'll either delete or just archive it.
So really, unless I'm planning on doing something with these articles, I'm not sure that I need to keep them. And that's when it hit me ... I can just delete them. All of them. I don't need to keep them. If they are truly impactful, I can write up something about them in Obsidian. If I really think someone else will get something out of my reaction I can write it up and post it. But, if I'm being honest with myself, this is just digital clutter that isn't "sparking" any joy for me.
So, just like that, I went from having 11,000+ links to having 0. And I have no ragrets.
I'm sure there's some deeper story here about physical things and just letting them go as well, and maybe I'll be able to apply that to my non-digital life, but for now, I'm just going to revel in the fact that I was able to offload this thing and just not ... care? Be sad? I'm not sure what the correct term would be here.
Regardless, it was a good exercise to have gone through, and I'm glad I did.
A New Project at Work
I was added to a work email that was requesting a not-so-small new project that was going to need to be completed. The problem that needed to be solved was a bit squishy, but it had been well thought out, and it had an importance to it that was easy to see.
There was still some workflows and data that needed to be reviewed, but overall it was on a good path to having a real project feel to it.
One question still outstanding is, what platform will this project be implemented on? In our EHR, or on a separate web app?
During my weekly project review meeting with the Web Development team I let them know about the potential for this new project and that it would likely need to take priority over one of our current projects. The start is still a couple of weeks away so we have time to plan for it (as much as we can anyway). We looked at the project board and determined a ranking of the current projects. We decided on the project that would likely get bumped if this new one ends up with the web developers. And just like that we had a contingency plan for how to plan for this project given our current constraints.
Now, this project may never make its way to the web development team, but having that conversation with the manager, and then during our standup today, to let the team know that this might be something that will need to be worked on by them felt right. No surprises in a few weeks. No randomness about what projects we'll be working on ... just a bit of planning to prepare for something that might never come.
Eisenhower said, "Plans are nothing, planning is everything."
The team appreciated being in the loop about a potential project and being able to align expectations moving forward. I felt grateful that this was brought to my attention well before it was submitted as a request. The requester now has a bit more information on who to speak with internally, and it really felt like we were working together to solve a problem in a very professional way.
I wish all projects started like this. It would make life way easier and not so much like this
Firebirds 2024-25 Season
The 2024-25 season for the Coachella Valley Firebirds ended on May 9th with a 2-0 loss to the Abbotsford Canucks. Overall, that series saw the Firebirds score
This isn't surprising given exactly how young the Firebirds were this season, but it was disappointing.
Coach Laxdal talked a lot about how young the team was and how on any given night we would have anywhere from seven to nine rookies that were in the starting lineup. And in a team of 24, that's a pretty big portion of guys out there who are very young.
That being said the disappointment is palpable the this is the earliest that the Firebirds have ever exited the postseason. Granted this is only their third year but we are typically used to seeing hockey for another seven weeks. When put into that perspective, it is really disappointing.
Still, I think there were some really bright spots from this year, including Leyton Roed, Jani Nyman, Nikke Kokko, Ryan Winterton, and Ty Nelson.
At the start of the season, I did indicate to a friend of mine (who also has season tickets) that I had pretty low expectations for the Firebirds and may have even indicated I wasn't sure that they would make the playoffs. The Pacific Division has 10 teams and 7 of them make the playoffs. I may have been a bit too pesimisitic in that analysis.
During the first round the Firebirds swept the Wrangerls 2-0. This is great, but they did manage to blow a 3-0 lead in game 1. The were able to win that game, but it took two plus Overtime periods (it ended a few minutes into the third OT).
Game two of that series did see the Firebirds win 2-0 with Nikke Kokko getting his first professional AHL shutout, which was great . But it's also a bummer that it took until the 74th game of the season for him to get his first shutout of the season. 1
In six games, the Firebirds were 3-3. They scored four goals, two goals, one goal, five goals, one goal, and no goals. They were 0-17 on the power play, and they gave up two, count them two, 3 goal leads.
Needless to say, this was just a hard set of games to watch. The season was hard to watch as a fan. The Firebirds would find ways to lose games. In previous seasons these were the games that they would find some way to win!
There was an article in the Desert Sun that spoke about how proud Coach Laxdal was of the players and how much effort that they gave. And I agree, they did give a lot of effort and he spoke about how young they are.
And again, they are young, and missed their captain Max McCormick for basically two thirds of the season. But they did have some veteran players out there Mitchell Stephens, Brandon Biro, Cale Fleury and Gustav Olofsson. Unfortunately it was just too much to try and overcome.
One of the things that Coach Laxdal also commented on was exactly how much younger next year's team might be. And so while I am again very excited about watching hockey in six months, which is just so long away. I am lowering my expectations for the 25-26 season even lower than they were this year. I'm really hoping we make the playoffs, but won't be surprised if we don't.
And that's going to be okay ... because even bad hockey is still hockey. And I love hockey, and even when they lose, I love watching the Firebirds.
- During the regular season, there was exactly one shutout by Victor Ostman ↩︎
The Invisible Decision-Makers: Why Systems Ignore Their Users
The Origin of Systems
When thinking about systems it's easy to think that they have always been there, or been that way. This isn't true of course. The systems that are in place were put there, by people. People that made decisions. Decisions are what I want to focus on here.
In general when making a decision about the implementation of a system you would want to engage with the stakeholders of that system. This of course implies that you can identify at least some of those stakeholders.
But sometimes there aren't any key stakeholders other than regulations, or best practice, or some other nebulous thing that needs to be met. These are the decisions I really want to focus on.
The Illusion of Success
Take a security system for instance. The basic tenets of the security system are that it keeps 'something' safe. If the thing to be kept safe is still safe after the implementation of the security system then the people that implemented the system can claim success. They can look at the evidence that since the security system was put into place the thing has been kept safe.
Of course, it's entirely possible that the thing was never in danger, and that the previous system was doing just fine. In fact, it could be that the security system is actually making it harder to keep the thing safe. It's just harder to see because all you're looking at are potentially meaningless metrics like. Questions like is the thing safe after implementation of the security system don't take into account if the thing was 'unsafe' before? This can lead you to think that the new security system must be responsible for the safety of the thing.
Something else that can be happening is that the security system has caused the people responsible for keeping the thing safe to work more hours, hire more people,who are oftentimes keeping the security system running.
Questioning Purpose
The more we look into a system like this, the more we might ask, "Why is it there?"
There can be a couple of reasons, but I'll focus on one in particular. The person ultimately responsible for keeping the thing safe can show with some kind of metrics that the thing is safe with the new security system, whereas they couldn't under the previous system. There weren't any reports or metrics that showed what was going on, which is why the system was implemented in the first place.
OK ... so that's how some systems can be put in place.
User-Hostile Systems
What about systems that are hard to use, or maybe actively hostile to their users? How do those get put into place? I would argue that the reason we see many user hostile systems in place is because they are decided upon not by their users, but by their ability to meet regulations, AND their ability to maintain by a support system. The consideration of the user is secondary, or maybe not even thought about.
Think about any Enterprise software you've ever encountered. Would you say that it was a joy to use? Would you say that onboarding was simple, and that new employees loved to use it? My guess would be no.
Why Bad Systems Persist
So if the users don't like it, why is it in place? Two reasons:
- It meets some kind of regulation (this could be a government regulation, but it could also be a regulation of a guild, or union, or something else)
- It's easy to maintain by the support system
For any software that meets these criteria you are likely to have users that don't like the software, because they are always an afterthought. The primary responsibility of the software developers of these types of systems is always the regulators, and the support infrastructure.
The first because they have to keep producing software that is compliant in order to be sold with a specific rating or seal of approval.
The second because if the support team can't easily support it, they're going to find an alternative solution that they can support.
Conclusion
It's a simple decision of maximizing for the people that enforce the rules (regulators) and that make the decisions (support). The users of the software don't matter. At all.
This is why you will see software for widget processing that could benefit from bulk operations, keyboard shortcuts, or being browser agnostic and they just aren't. The only considerations are: Does it meet the regulations? Is it easy to support? If the answers are yes then the users tend to lose out. They don't matter. If the answer is no, then find a competitor that does and move over to them, even if the current system is loved by your users.
Technical Solutions to People Problems
"If you think technology will solve your problems, you don't understand technology and you don't understand your problems"
~ attrib. Laurie Anderson
From a Toot by Jake Rayson
In a previous post, I wrote about how to ask why without sounding like a jerk. This is a slightly related concept (at least in my head).
Sometimes, as technical people, we are asked to solve problems. The more we dig into them, the more we discover that the problem that needs to be solved isn't a technical one but a people one. In many cases, it's just getting two groups to actually talk to one another.
This can be hard and awkward, so people may want to avoid it. Creating a report telling someone they're doing something wrong is way easier. No hurt feelings! However, I've found that the approach tends to create more problems than it solves.
The situation
The situation is a real one, and I'm obfuscating details to help 'protect the innocent'.
At the start of each year, large amounts of new data are needed to be added to a system. The additions are, by their nature, very manual1 and so the team responsible for them spends much of their time trying to get the data added.
Another team is highly dependent on this new data being added in order to process their widgets2. The widgets get loaded into the system and checked to see if the data from team A is complete. If it isn't, then the widget gets flagged. This flag directs the members of Team B to reach out to Team A to get clarification on the state of the data needed to process the widget.
Only, that's not how Team A understands it. While they are furiously trying to update data, there is some basic data that covers roughly 80% of the widget processing data needs that are already available. So, the vast majority of the time, there is no need for Team B to reach out to Team A because the information they need is available in the system to process the widget.
This understanding was either lost or never communicated effectively so Team B would just email Team A with questions about the widget data and then get their answer and move on. This is despite the fact that the information is available in the system for the members of Team B to review!
The leader of Team A asked me if I could 'update a report' to 'remove some of these widgets so Team A could better focus on the work of adding the data'.
I thought that seemed reasonable, so I asked Team B a few questions and then made a bit more discoveries and found out the actual problem, which was that the information needed by Team B was in the system. Team A just needed Team B to do a better job of looking for it and asking questions about the things that were needed instead of everything.
The Solution
I proposed that the leaders from Team A and Team B get together to talk about the issue.
At the meeting, the leader of Team B was horrified to hear what was happening. They had no idea that many emails were going to Team A about questions that the members of Team B should be able to answer on their own.
This is all well and good, but why did it take a tech person to spot this and get the team leadership together to figure it out?
I wish I knew the answer. I think part of the insight I had was the current pipeline of work, how long it was going to create a report, and the need to have the problem solved sooner rather than later didn't line up. At all.
I needed to look for a potential non-technical solution. The other thing that I think happened here is that I wasn't weighed down by any history of interactions between the Teams. I was just trying to gather information. In gathering information I was able to see what the real problem was and that the only solution that made sense was for the two teams to just talk to each other.
The Outcome
During the meeting, Team B committed to retraining staff and helping to make sure that they only reached out when there was an actual question about the data for the widget production. Team A was thrilled with this solution, and now they can focus on getting the data into the system more efficiently and with fewer interruptions. A win-win, all because a tech guy got some non-tech people to talk to one another.
How to Watch a Hockey Game - Reading the Standings
This is the fourth part of my How to Watch a Hockey Game Series. You can catch up on previous articles here
Game Outcomes
In many North American sports when reading the standings there are typically just Wins (W), and Losses (L).1
Hockey is a bit different. When you look at the standings for Hockey you'll see 4 headers:
- W: Wins
- L: Losses
- OTL: Overtime Losses
- SOL: Shootout Losses
As discussed earlier in this series, if a game is tied at the end of regulation, a five-minute overtime period is played. If either team scores during this Overtime period then the winning team gets a Win, while the losing team gets an Overtime Loss (OTL).
If they're still tied then a Shootout is played. Once a winner is declared in the Shootout they get the Win, while the losing team gets a Shootout Loss.
Because of this, values are assigned to each type of outcome:
| Outcome | Points |
|---|---|
| Win | 2 |
| Loss | 0 |
| OTL | 1 |
| SOL | 1 |
This might best be shown with a concrete example.
A Concrete Example
Let's say that the Coachella Valley Firebirds have played 39 games so far. They have won 21 games and lost 13 games. They've also played in 5 games that went into overtime and lost. Their overtime losses are one (1) in the Overtime period and 4 in Shootouts. Their record would look like this:
Coachella Valley Firebirds: 21-13-1-4
Points Calculation:
- Wins: 21 × 2 = 42 points
- OTL: 1 × 1 = 1 point
- SOL: 4 × 1 = 4 points
Total: 42 + 1 + 4 = 47 points
The Firebirds play in the Pacific Division of the Western Conference, and the standings might look like this:
| Team | GP | W | L | OTL | SOL | PTS | PCT |
|---|---|---|---|---|---|---|---|
| Calgary | 41 | 27 | 13 | 1 | 0 | 55 | 0.671 |
| Coachella Valley | 39 | 21 | 13 | 1 | 4 | 47 | 0.603 |
| Colorado | 36 | 21 | 11 | 2 | 2 | 46 | 0.639 |
| Ontario | 37 | 22 | 13 | 1 | 1 | 46 | 0.622 |
| San Jose | 36 | 20 | 13 | 1 | 2 | 43 | 0.597 |
| Abbotsford | 37 | 20 | 15 | 1 | 1 | 42 | 0.568 |
| Tucson | 37 | 19 | 16 | 2 | 0 | 40 | 0.541 |
| Bakersfield | 35 | 16 | 14 | 4 | 1 | 37 | 0.529 |
| San Diego | 37 | 11 | 20 | 4 | 2 | 28 | 0.378 |
| Henderson | 39 | 12 | 25 | 2 | 0 | 26 | 0.333 |
Legend: - GP: Games Played - W: Wins - L: Losses - OTL: Overtime Losses - SOL: Shootout Losses - PTS: Points - PCT: Points Percentage
Winning Percent
There are 2 things to look at in the standings: (1) Total Points, and (2) Winning Percent.
The Total Points we've already spoken about so let's review winning percent.
The winning percent is calculated as the Total Points the team has divided by the total possible points that they could have gotten. The total possible points are calculated as the Games Played x 2 (that is, what are the total number of points that they would have if they won every game they played).
That is
Winning Percent = Total Points ÷ (Games Played × 2)
For example in the table above, we see that the PCT column for the Firebirds is 0.603. This is calculated by the Points (47) divided by GP x 2 (39 x 2 = 78), that is 47 / 78 = 0.603.
The winning percent allows ranking intra-season when teams haven't played the same number of games. After all games have been played, the rankings are determined by the total number of points a team has.2
Conclusion
You should now be able to parse the standings in a Hockey League and be able to tell how well (or poorly) your team is doing.
This is the end of my series (for now). If there are any other burning questions you have about hockey, reach out to me on Mastodon.
How to Watch a Hockey Game - What to Watch
In a previous post of this series I laid out some basic rules of hockey. In this post I'll hopefully provide some tips on what to watch during your first few hockey games.
What should I 'watch' though?
This is a tough question and depends on if you're watching on TV or in person.
On TV
If you're watching on TV you're limited by whatever the camera and director are showing you. Hopefully they're pretty good at what they do and they'll help to show you what is interesting. You'll also have the benefit of replays. 1
Watching the action on TV will be your best bet. The commentators will do a reasonable job of explaining the play. For some of the best NHL broadcasts you'll want to watch a Canadian feed. This might not be an option depending on where you live, but in general, watching a Canadian feed of a Canadian team will be really helpful.
If, for whatever reason, you're watching an AHL game2 the best broadcasts to watch, in my opinion, are the Lehigh Valley Phantoms called by Bob Rotruck and Cleveland Monsters called by Tony Brown. Each of these is a single broadcaster doing both the color commentary and the play-by-play ... and they honestly get so excited it's hard to NOT get excited with them.
In Person
For your first in person game, just try and follow the puck as best you can. If for whatever reason you can't do that, pick a spot on the ice to concentrate on, preferably near one of the goalies. Which one? The goalie of the team you're not rooting for is a good choice! Then you can just kind of watch the action there.
Keeping in mind the rules start by focusing on just one rule - either icing or offside - for an entire period. Once you feel comfortable recognizing that rule during gameplay, switch your attention to watching for the other rule in the next period. For example, if you spent the first period watching for icing, spend the next period looking for offside plays.
Hopefully after a full game you're able to see them when icing or offside happen. If not, it just means you'll need to come back and try again 😁.
What not to worry about
Hockey is a fast paced game. No, like really fast. Don't worry too much about anything other than watching for the puck, if you can, and trying to pick up icing and offside. You'll see other stoppages in play when a penalty is called. The refs will make hand gestures to indicate the call on the ice and someone will be sent to the box.
Don't worry about whether or not a fight will break out. They don't always, and if they do, each player will be assessed a major penalty and will spend 5+ minutes in the penalty box.
Don't worry too much about learning the positions. The goalie is an obvious one (that's the person with all of the pads, the bigger stick, and the giant, well painted mask in front of the net), but trying to distinguish between a defender and a center ... like just don't worry about it!
Conclusion
Hockey is an amazing sport to watch, whether in person or on TV. It can take a little bit of time to get used to the fast pace, but hopefully this series has given you some tips to enjoy it and understand what's going on.
How to Watch a Hockey Game - Game Play
Game Structure
Hockey has some stuff in common with live theater. No ... really! 😁
They both have dressing rooms and they both have intermission ... but that is probably where the similarities end.
Each hockey game is split into three 20 minute periods. There is an intermission between each period that lasts 18 minutes. During the intermission the players go back to the dressing room to regroup and chat about the previous period a strategize for the upcoming period.
Out in the arena there are chances for you to get overpriced refreshments, stand in long lines to use the facilities, or just stay in your seat and watch the silly intermission games.
Some examples I've seen of silly intermission games are Fuego Pong (like quarters, but with soccer balls and large 5 gallon buckets), ice bowling where a player is put into a giant slingshot on the ice and hudled towards inflatable bowling pins, and the dress up game.
It's also during this time that the ice is resurfaced by a Zamboni to make it nice and clean for the next period.
If at the end of the third period the game is tied then you're in luck because you get free hockey, also known as Overtime. One thing to keep in mind is that the overtime rules during a regular season game are different than a postseason game.
Regular Season Overtime Rules
At the end of the third period there is a 1 minute 'intermission' and then a 5 minute overtime period starts. The overtime period will feature 3 skaters from each team as well as their goalie.
If a penalty occurs in Overtime (or is carried over from the third period) the period starts with four players on the power play team and 3 on the short handed team.1
Each team tries to score a goal first. If they do, then they win in overtime. If, at the end of 5 minutes of play, the score is still tied then a shootout happens.
In the shootout each team has 3 chances to score a penalty shot. Essentially a skater from each team has the opportunity to try and score a goal with only the goalie trying to prevent it. If at the end of the three rounds we're still tied, we keep sending out skaters to try and get that penalty shot until one team is victorious. The record for most rounds of a shoot out is 20 rounds in the NHL, and 16 rounds in the AHL.
Postseason Overtime Rules
Postseason overtime rules are a bit different. Basically you just keep adding 20 minute periods until someone scores. Once a team scores they have won that game. The longest overtime in NHL Postseason history went into the 6th overtime and was played in 1936 between the Detroit Red Wings and the Montreal Maroons. The longest AHL overtime was between the Charlotte Checkers and the Lehigh Valley Phantoms which went into a 5th overtime period. This game started at 7:03 pm local and didn't finish until almost 3:00 am local the next day!
In general most hockey games don't get past the first OT period. From The 2006 playoffs through to the 2024 playoffs there have only been 52 games that have gone into a second overtime period (out of 1312).
OK, you've got a few basics 'under your belt'. In the next part I'll try and answer the question, 'What should I watch?'.
- essentially it would be a short Overtime period and probably pretty boring ↩︎
How to Watch a Hockey Game - Three Rules
I've written a few times before about hockey. I love watching my local sports puck team1 and really wish more people watched it. So, I'm going to write a beginners guide to watching hockey so that you too, dear reader, can become an avid fan.
Hockey is a pretty fast paced game at the professional level. In the 90s Fox Sports had broadcast rights to hockey in the US and to help its viewers they had a glowing halo on the puck called FoxTrax which allowed fans to more easily find it. This practice was discontinued at some point, and I honestly think it was one of the better innovations that Fox Sports did and really wish that it would make a come back.
The Rules
As a beginner hockey observer there's only three rules that you really need to know to be able to follow the game.
- Offside2
- Icing
- Power Play / Penalty Kill
The Set up
The ice rink can be broken into 3 sections from the perspective of 1 team. Let's assume we have two teams, A and B. Let's root for team A.

- The Defending zone - This is where team A's Goal is located. It starts right behind team A's goal and goes to the right toward the blue line
- Neutral Zone - This is the center of the ice between the two blue lines; it also contains a red line that is called 'Center Ice'
- The Attacking Zone - This is where team A are trying to score. It starts at the OTHER blue line and goes back behind Team B's goal
Offside
Offside is defined as ... actually that's not important. What is important to understand is that a player on the offense cannot enter their Attacking zone before the puck does. If they do, then that player is called Offside. When an Offside happens a face off takes place outside of the Attacking zone (i.e. in the Neutral Zone) where each team will try and gain control of the puck.
Icing
Icing, or icing the puck, is when a player in their half of the ice and shots the puck down the ice towards their Attacking zone and it is NOT touched by anyone before it passes the face off circles in the Attacking zone. When an icing occurs the puck is returned to the defending zone for a face off3. When an icing occurs the team that the icing is called on have to keep all of their players on the ice, that is, they can not send in any substitutions.
Power Play / Penalty Kill
The two rules above, when broken, result in a stoppage of play and a new face off for each team to try to gain control of the puck. Other rules, when broken, will result in a penalty4 which sees one, or more, players sent to the Penalty Box5. Penalties can either be minor, which result in a two minute penalty, or major, which typically result in a 5 minute penalty6.
When a team is on the Power Play they will have 1 or more extra skaters than the other team. The other team's 'missing' players will be in the Penalty Box. The Power Play team, with the advantage, will remain on that advantage until either they score OR the penalty expires. If a team scores while on the Power Play, they are said to have scored a Power Play Goal.
The team that has penalized players is said to be on the Penalty Kill. They are trying to 'kill' the advantage that the Power Play brings to the other team. If the team on the Penalty Kill scores a goal, it is called a Short-handed goal ... because they were short a person, i.e. short handed, when the goal was scored. In the National Hockey League (NHL), American Hockey League (AHL), and most other leagues when a short handed goal is scored the Penalty keeps going until time is over OR a goal is scored by the team on the Power Play. The Professional Women's Hockey Leagure (PWHL) has a rule (which I think is genius) which states that IF a team scores a short handed goal, the Power Play is over.7
In the next post I'll talk a bit more about game play.
- The Coachella Valley Firebirds ↩︎
- in hockey it is not pluralized like in American Football ... even though in American Football it's not pluralized either! ↩︎
- This does NOT apply when your team is on a Penalty Kill ↩︎
- I'll talk more about various penalties in future a post ↩︎
- it's a small room where players are sent to think about what they did ↩︎
- There are a few caveats here about game misconduct, but they're not important for an introductory primer ↩︎
- Now, there are lots of Nuances to the PP/PK write up above, but you don't need to understand them initially to enjoy hockey. ↩︎
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